Category Archives: reviews

Review: Plantronics Voyager Legend UC B235 Bluetooth Headset

A high quality wireless headset is a valuable accessory for frequent phone users. The Plantronics Voyager Legend UC (87670) is a high-end device suitable for softphones like Skype as well as smartphones and tablets, and replaces the Voyager Pro UC. The UC means Unified Communications and means it comes with a USB Bluetooth adapter for wireless desktop connections; it is also bundled with a dock and charger case.

If you want to use Microsoft Lync, look out for the special B235–M (Microsoft) version (87680). If you only want to use it with mobile devices, look for the Voyager Legend (without the UC).

I have been impressed by Plantronics headsets in the past, and this one too is an excellent device though I encountered a few niggles getting started.

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In the box is the headset and USB adapter within a dual-purpose case/charger, a USB power adaptor, a desktop dock, a USB cable, and a few different sizes of ear gels and foam covers.

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The headset itself has a similar basic design to the earlier Voyager Pro, though the call/answer button has been repositioned and there is an additional button on the microphone boom.

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I am happy to see the call/answer button repositioned, since I found it awkward on the Pro. The ease of use of the buttons is critical, since you will often be operating them with the headset fitted, which means by feel alone. It takes practice of course, but the buttons on the Legend are well designed in this respect.

Another difference between the Pro and the Legend is the USB connection, for charging or wired connection to a PC. Whereas the Pro had a standard micro USB port, the Legend has a recessed magnetic connector. There is an adaptor supplied which converts this to a micro USB

The magnetic connector also enables the Legend to connect when in the case. The case has an external micro USB port so you can charge it in the case.

Note that the case also has a battery. According to Plantronics, if the case is fully charged, it can charge the headset twice before needing its own recharge, greatly increasing the effective talk time of the headset.

If that is not enough, you can also charge by sitting the Legend in a small desktop dock.

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The buttons on the Legend Pro are as follows:

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On/Off: self explanatory

Volume: a rocker switch which lets you increase or decrease volume to one of 9 positions. A tone sounds when you adjust the volume, and a voice announces when you reach maximum or minimum. Maximum volume is not that loud, perhaps to protect your hearing. It is fine provided the input volume from your device is reasonably loud, so check that if you have problems.

Call/Answer: Multi-function button. If there is an incoming call, tap to answer. During a call, tap to end call. Press and long hold to enter Bluetooth pairing mode. Press and hold for 2 seconds (indicated by a tone) to enter voice dial mode, or on iPhone, Siri. Double tap for redial of last inbound or outbound call.

Voice: Multi-function button, new in the Legend. Tap to use voice commands. During a call, tap to mute or unmute microphone. During music streaming, press and hold to play or pause.

The multi functions take a little bit of learning, but this does not take long.

Using the Voyager Legend Pro

There are apparently three microphones, nose-cancelling digital signal processing, and stainless steel windscreens in the Legend, and it shows in good voice quality; the results I got were consistently clear.

Pairing with the devices I tried – two phones and a PC – was straightforward. I used voice control (other than with the PC which is pre-paired using the supplied USB receiver). Tap voice, say “Pair mode”, go to Bluetooth devices on the phone and connect.

You can pair with two phones simultaneously. If you are making a call using voice control, and two phones are connected, it seems to default to whatever it thinks is “phone 1”.

I got good results both with the smartphones and with Skype on the PC. On the PC, the only thing that caught me out initially was that I had to press the Call button to enable Skype audio, even though Skype thought it was connected to the headset.

The incoming sound quality is fine for voice but disappointing for music. You cannot expect a mono headset to compete with high-end ear buds for audio, but I recall the Pro being a little better in this respect.

When I first connected to an Android phone, some features did not work properly. The basics worked, but voice dialling always seemed to call the wrong person, and pause/resume of music did not work. I connected to a Windows Phone 8 device, which proved more reliable. Then I reconnected to the Android phone, and everything now worked there too. The reason, I suspect, for some unpredictable behaviour is that many of the clever features of the Legend depend on the Bluetooth stack on the mobile device, hardware and software. Note that the things you can do with voice dialling and how well it works depend mainly on your mobile, not on the headset, though a good microphone like this one helps.

The headset is comfortable and I can happily wear it for long periods. As mentioned above, the button placement is better than on the Pro, and for this reason alone I prefer it.

Smart features

The Legend has a few smart tricks which distinguish it:

1. Voice commands. There are 9 voice commands you can use after tapping the voice button, such as “Pair mode”, “Check battery”, “Am I connected”, and “Redial”. Since the number of commands is limited, accuracy of recognition I found good. Note that voice dialling is engaged using the Call button, not the voice button, which is confusing. The reason is that voice dialling is more a feature of whatever mobile you are connected to, than it is of the headset itself.

2. Sensors. The Legend recognises when you put it on or take it off. Putting on the headset will answer a call, taking it off will pause streaming audio, for example. The call button is locked when the headset is not being worn.

3. Vocalyst is a subscription service you can use with the headset. A code for a year of basic service is included in the box.  You can connect to email, Twitter or Facebook, check news and sports, and so on. I did not try this; it does not look business-ready with limited Exchange support, for example.

4. Headset update. If you download the MyHeadset updater you can customise the Legend. I used this to replace the US voice with a UK voice, a nice feature.

5. Apps. I installed a couple of Android apps, MyHeadset which shows battery life, and FindMyHeadset which plays a tone if you have lost your headset but it is within range. The Spokes PC app also shows battery life and enables UC presence features and other settings.

Conclusion

This headset is excellent. The charger case is a great idea, but note that it does not hold all the accessories; I would like to keep the USB adaptor in there.

The new voice button is on the whole successful, within its limited goals.

I liked the ability to pair with two phones, the option for a UK voice, and the improved call button placement over the Voyager Pro.

There is still scope for improvement in usability and features, but much of the experience is down to how well Bluetooth is implemented in your particular mobile device, and how up to date is its specification.

On the desktop this is ideal for Skype and other softphones.

Specifications

Bluetooth version: 3.0 with A2DP (Advanced Audio Distribution), AVRCP (Audio/Video Remote Control), HFP (Wideband Hands-free) 1.6, HSP (Headset) 1.2, Phone Book access (PBAP), SSP2 (Secure Simple Pairing).

Headset weight: 18g.

Battery life: 7 hours talk time, 11 days standby.

Charge time: 90 minutes.

Operating distance: 10m.

    

Review: Three-in-one Jabra Revo headphones and headset: wired, wireless and USB

If headphones are judged on versatility, the Jabra Revo wins the prize. It works wired and wireless, it’s a USB audio device, it’s a headset with remote control, and as a final flourish it folds into a moderately compact size that you can slip in the supplied bag.

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You might think that the result of this flexibility would be a fiddly and complex device, but this is not the case. The Revo has an elegant design and looks modern and sleek. The construction feels high quality as well; these headphones are lovely to handle.

In the solid plastic box you get the headphones, a drawstring bag, a USB cable, an audio cable (with four connectors on each 3.5mm jack, suitable for a headset connection to a mobile phone or tablet. The cables are braided for tangle-free connections, and bright orange so you will not miss them.

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There is also a “Getting started” leaflet which I recommend you read, since not everything is obvious.

Step one is to charge the headphones. This is done using the USB cable. No charger is supplied, but you probably have a few of these already, or you can plug into any PC or Mac. A red light comes on while charging, and turns off when charging is complete, which takes about two hours from flat.

Step two is to pair the headphones with your mobile device. For this you can put a three-way on/off/pairing switch, tucked under the right-hand earphone, into the pairing position, for pairing in the normal way. Alternatively, just put it to the On position, and touch an NFC-enabled device to the left earphone (as I noted, not everything is obvious). This should then pair automatically, subject to a prompt on your mobile device.

I had mixed success with NFC. A Sony Xperia T smartphone failed twice, with a message “Could not pair Jabra Revo”, but worked on the third attempt. A Nokia Lumia 620 worked on the second attempt.

More than one device can be connected simultaneously, though only one at a time will play. I found this worked; I could play music on one device, then press play on another device and it automatically switched.

The good news is that Bluetooth audio worked well for me, with no skips or stutters, perhaps thanks to Jabra’s long experience with mobile communications. Volume was low to begin with, but note that the back of the right-hand earphone is also a touch volume control, and with a few strokes you can get more than enough volume.

There are also buttons at the centre of each earphone.

The right-hand button is multi-function, and does play/pause, or answer/end call, or reject a call if you hold it down, or redial last number if you double-tap.

The left-hand button is for the Jabra Sound App for iOS or Android. It is meant to launch the app, but this did not work for me with the Sony Xperia.

If you want to use the headphones wired, just plug the audio cable into the headphones. No battery power is required. If you want to use them as a USB device, attach the USB cable to a computer, wait for the drivers to install, and it works. I tried it with Skype and got reasonable results, though the microphone quality is less good than that of the headphones.

Jabra Sound app

If you have an Apple iOS or Google Android device, you can download the Jabra Sound app. This is a music player which claims to optimise sound for the headphones. The app is free but requires a code, supplied with the headphones, to activate it.

Using the app, you specify which Jabra headphones you are using. Next, you can set Dolby Processing, Mobile Surround, and Equalisation. If you turn Dolby Processing off, the other options are disabled as well.

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I am a sceptic when it comes to this kind of processing, and the Jabra Sound app did nothing to convince me that it is worthwhile. I listened to I.G.Y. by Donald Fagen, which is a well-recorded track, and found that adding “Mobile Surround” made it noticeably worse, less natural and less clear. The equalizer could be useful though, particularly as the Revo are not the most neutral headphones I have heard.

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Jabra Sound is a music player and only works with local music files. You cannot use it with Spotify or Google Play or other streaming services.

Revo in use

The comfort of these on-ear headphones is good, though tastes vary and I found them just a little stiff. Then again, wireless implies mobility and a firm fit is no bad thing.

How about the sound? There are a couple of points to note. First, all connections are not equal. I found that the wired connection sounds best, followed by the USB connection, followed by the wireless connection. That does not mean that wireless sounds bad, but I did find it slightly grainy in comparison. Only slightly; if you think Bluetooth audio means low quality sound, think again.

Second, the Revo seems to accentuate the bass, a little too much for my taste. This may be good marketing as many people seem to prefer this kind of sound, but if you want to hear what the mastering engineer intended you may prefer a more neutral sound.

These points aside, the sound is sweet, clear and refined. They are not reference quality, being easily bettered by, say, high-end Sennheisers, Judged purely on the basis of sound quality for the price, the Revo is nothing special. On the other hand, this is a bundle of smart technology, considering that it is also a wireless headset with a built-in touch volume control. This makes it hard to make a fair comparison. Given the capabilities of the product overall, the sound quality is decent.

I have mixed feelings about the touch controls. The ability to control volume and skip music tracks using taps and strokes is elegant, but inevitably there is more scope for mis-taps than with conventional buttons, and I found the volume control imprecise. That said, it is great to have volume and play/pause on the headphones themselves.

Conclusion

The Revo has a lot going for it. Elegant design, high quality construction, good wireless performance without any skips or stutters, and unmatched flexibility – remember, this is a headset that you can use for phone calls as well as for enjoying music.

On the negative side, the tonality is a little bass-heavy and the sound quality good but no better than it should be considering the premium price.

If the flexibility is something you can make use of, the Revo is a strong contender.

Specifications:

Driver size 40mm
Impedance 32 Ohm
Frequency response (no tolerance given) 20Hz – 20,000Hz
Sensitivity 119 dB at 1v/1kHz
Weight 240g
Battery life 12 hours playback/10 days standby
Charge time 2 hours
Wireless range 10m

 

Review: RHA MA350 Earphones

I have just spent a happy few hours comparing earbuds, ranging from a freebie supplied with a budget smartphone to my favourite Digital Silence DS-421D.

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The reason was to assess the RHA MA350 earbuds. These are well-specified for the price, made of aluminium and supplied with a small bag and three sizes of tips.

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The cable is braided for tangle-resistance. There is no microphone, but if you want a headset you can get the similar MA 350i which does have a microphone and remote but costs about £15 more.

Comfort is good and the earbuds felt secure. With three sizes of tips you will probably find one that fits nicely.

What about the sound? This is what counts from my perspective, and for the money I am impressed. No, they are not the equal of the Digital Silence which has active noise cancelling and costs four times more. They are miles better than the worst models I tried though.

Cheap earbuds can be really nasty, with a small, boxy, shouty sound. These by contrast sound sweet, clear and crisp. The soundstage is a little constricted and the depth limited compared to the best, but they are never harsh or annoying.

Like many earbuds, they are bass-shy, but not in the least tinny.

The MA 350 are advertised as “noise isolating” and I think that is fair. In a noisy environment they do an excellent job at shutting out sound, as good as you can expect from earbuds without active noise cancelling.

The tangle-free cable works well, but there is one small annoyance. The right and left markings are faintly inscribed on the cable protector rather than on the body of the earbud, and you have to squint closely to see which is which.

If you are looking for decent earbuds at a reasonable price, these are easy to recommend. I also noticed the generous 3 year warranty, and the fact that replacement tips are easy to get hold of.

The Manufacturer’s specifications are as follows:

Drivers 10mm Mylar
Frequency response (no tolerance given) 16-22,000Hz
Impedance 16 ohms
Sensitivity 103dB
Rated/Max power 3/10mW
Weight 11g
Cable 1.2m braided

 

Make your iPhone a close-up or wide-angle camera with Olloclip

Here’s a gadget I came across at Mobile World Congress earlier this year. The Olloclip is a clip-on supplementary lens for the iPhone or iPod Touch, giving it three new modes: wide-angle, Fisheye, and Macro.

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In the box you get the reversible lens with covers for each end, an adapter clip for the slimmer iPod Touch, and a handy bag.

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The lens clips onto the corner of the iPhone, covering the on/off button. There are different models for the iPhone 4/4S and iPhone 5, which is a drawback. Every time you upgrade to a new iPhone, you will have to buy a new Olloclip, or do without it. You also lose use on the on/off button when the Olloclip is attached.

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Still, that is a small price to pay if you get amazing new photographic capabilities, and to some extent you do. I was particularly impressed by the macro mode. Here is my snap of a coin getting as close as I could quickly manage with the iPhone 4 alone:

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Snap on the Olloclip, and I can capture a world of detail that was previously unavailable.

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I also tried the wide-angle and fisheye modes, both of which work as advertised.

The twist here is that the Olloclip gives your iPhone camera features which your purpose-built compact camera may not have. If you want or need to take the kind of shots which the Olloclip enables, it is a great choice, spoilt a little by the inconvenience of clipping and unclipping the lens.

   

Review: Logitech K811 Bluetooth Easy-Switch keyboard for iPad, Mac and more

I travel a lot and use a tablet rather than a laptop, and have gone through numerous Bluetooth keyboards. These are a necessity for me, since the tablet I use is either an iPad, which has no USB slot for a wireless transceiver, or a Windows slate that has only one USB slot that is often occupied.

It is surprising how much can go wrong. Some of the issues I have had (NOT with this keyboard let me emphasise) are keyboards turning themselves on in your bag and performing random actions; keys physically coming off the keyboard while in your bag; and tedious reconnection attempts when the Bluetooth pairing somehow breaks.
Another annoyance is that most Bluetooth keyboards can only pair with one device, forcing you to re-pair every time you switch.

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Not any more. Logitech’s K811 keyboard can be paired with up to three devices simultaneously. The first three function keys across the top of the keyboard select which one you want to use.

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This keyboard is designed for iPad, iPhone or Mac, but I found it also worked fine with the Windows tablet subject to few annoyances (keys that are incorrectly marked).

Specifically, on Windows all the alphabetic keys work correctly, as do the numbers, and most of the special characters. The main issues are that backslash types # but can be found on the § key, and @ and ” are transposed. No Windows key of course, but Ctrl-Esc works. Really not too bad.

Note that there is a PC version of the keyboard, called the K810, which seems similar but is a little cheaper. So get that if you only have PCs, but if you have a mix of devices, the Apple one is fine.

While the keyboard is probably not a good choice if you only use a non-Apple tablet, if you have a mix then it can still be useful.

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This is a standard Mac keyboard though too small to have a separate numeric pad. The function keys default to the special functions, like dimming the backlight, and you have to press the Fn key to get the standard functions.

Physically the keyboard feels sturdy and well-made though it can flex just slightly in the middle since it has four small rubber feet. This did not cause me any problems. The keyboard is big enough for typing at speed and in comfort, and small enough that it tucks easily into most bags. It is 29cm on the longest side.

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There are some little details that I like. The Connect button can be depressed easily with a finger, no need to find a small pointed object, though I have never pressed it accidentally. There is an on-off switch that is unlikely to slide by accident, avoiding those bag-typing problems mentioned above.

The keyboard has a built-in, non-replaceable rechargeable battery, charged via a USB cable. Battery life is said to be 20 hours of typing with the backlight on, or an impressive one year with the backlight off. You can adjust the brightness of the backlight using the function keys, though it resets when you next switch off and on, so you will probably end up with the backlight on most of the time, though it does dim automatically if you do not type for a while.

The coolest feature is a sensor that detects your hands and turns the backlight on, if the keyboard has been idle, before your hands touch the keys. A bit of a gimmick, but you can’t help admiring it.

Bluetooth switching really does work. I tried a test with an iPad and a Windows tablet. Press the key for the 1st device, and typed text appears on the iPad. Press the key for the 2nd device, and typed text appears on the Windows tablet. Reconnection seems quicker than average.

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Overall I love the keyboard, and recommend it. I would have liked a protective bag to help prevent damage to the keys when loose in a larger bag, and suggest care with this as it is a common problem.

If you just want a keyboard for an iPad, you might be better off with one of the Logitech keyboard covers. If you have several mobile devices though, this is great, with a quality and convenience that justifies its price.

   

Review: Sony HDR-PJ320E Handycam Camcorder and Projector: nice features, shame about the image quality

The Sony PJ320E is an HD camcorder with a neat trick: it is also a projector, making it a true all-in-one device. Shoot your video, dim the lights, sit back and watch your creation on the nearest wall. You can also use it as a projector for any device with HDMI output, which includes most new laptops and some tablets.

The perfect camcorder then? I wish it were; but unfortunately its core feature, making videos, is disappointing considering the price, plus there are a few other limitations to be aware of.

What you get is the camcorder, mains adapter, a micro to standard HDMI cable, and a USB extender cable. The reason for the extender cable is that the camcorder has a very short (4cm or so) USB cable built-in, which tucks into the handle when not in use. Handy, and will work OK with a laptop, but if you have a desktop PC you will probably want to use the extender cable.

What you don’t get with this particular model is any storage. There is none built-in, and no SD card is supplied. So you have to supply your own SD card. It supports SD, SDHC, SDXC, and Sony’s own Memory Stick media, up to 64GB. For the SD cards, class 4 or faster is specified. I used a 32GB class 10 SDHC card.

Operation

Like most camcorders, this one has a grip handle and flip-out screen. You can twist the flip-out screen around so it faces forward, handy for the self-timer. Menus are chosen by touch control on the screen, and while this works it is a rather small screen and fiddly to operate.

There are also some physical buttons: zoom lever, photo button, and start/stop for video recording. On the inside panel are buttons for projector mode, play and power, and along the top a focus slider for projecting. The camcorder can be mounted on a tripod.

There are two shooting modes, video and photo. In some video modes you can still take photos with the photo button, but not vice versa.

Connection options are generous. There is a flap on the side covering power in and multi video out (for TVs that lack an HDMI input), though the multi video connector is an optional extra. On the inner panel you get HDMI in and out (the in being for projecting), and microphone in with plug-in power.

The device is light and compact and basic operation is easy. The main snag is the slightly awkward menu system.

Specifications

On paper this is a decent camcorder. Here are a few key specifications:

30x optical zoom extended to 55x for video recording.
Still photos up to 8.0 mega pixels, 16:9 format
1080 HD video recording, 16:9 format
Focal distance 1.9-57mm
Frame rate 50i or 50p
Projector resolution 640 x 360
Projector brightness 13 lumens
Battery life: typical 75 minutes recording, 240 minutes playback

Image quality

My biggest concern with this device is that I could not achieve excellent results. Don’t even think of using this for still photos; they are poor quality despite their high pixel count.

Here is a shot of some daffodils:

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I took a similar shot on my excellent Canon S100 camera:

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The difference is more apparent when you zoom in. Sony first, Canon next:

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How about videos? Here the Sony comes out better, as you would expect. The Canon S100 can also take videos, but while the image quality was still better on the Canon, it was more jerky when panning; the Sony is much better at steadying the image, for handheld videos. Credit to Sony for that.

Here is a quick video of the flowers using default automatic settings. Note: to get the best quality set it to play in 1080p:

This struck me as over-exposed, and I tried again using manual exposure:

I got the best results using the highest available quality (no surprise).

The video quality is not that bad, but less good than the resolution would lead you to expect.

Note that the lens is a Sony G lens, not a Carl Zeiss as used on some Sony models.

Sound quality

The audio side is pretty good. Built-in stereo mic on the front, option for external mic with plug-in power support, Dolby Digital recording.

Projecting

Of course the Sony is also a projector, which is a lot of fun. The projector is the DLP type which is ideal for portability. The downside is that it is low resolution and the lamp is not very powerful, but that is expected. It certainly beats having to peer at the tiny screen to watch a video, though if you have a TV handy you will probably be better off connecting to that with HDMI rather than projecting.

The HDMI input means you can connect other devices. I tried this with a Sony Xperia phone which supports MHL, meaning that the USB port can be used for HDMI output with a suitable adaptor. This worked well, and I could project a video from the phone through the Sony camcorder.

Will you use this much though? What about purchasing a separate pocket projector and a conventional camcorder instead – you will probably get better quality for both, and spend no more money.

Features

There are a range of options in the menus though documentation for these is not great. Features include Spot focus, which focuses automatically on a subject you touch, and Smile shutter, which automatically takes a picture when it detects a smile! I tested this and it actually worked, good fun.

There is a useful feature called My Button. Four buttons on the left of the touch screen are user-assignable, so you can quickly access a feature without having to scroll through the menus.

Other features include white balance adjustment, self-timer, manual focus, low light optimization, wind noise reduction for the mic, and of course image size and quality.

Software

Sony supplies free software for PC and PlayStation 3, called PlayMemories. You can import images and video from the camcorder, upload to a cloud service for sharing, and burn DVD or Blu-ray discs. Mac users miss out on this, but can still easily import from the camcorder.

Conclusion

I like the features of this camcorder and if the image quality were better I would love it. As it is, I feel it is a nice device let down by poor optics. It is light and convenient though, with some fun features. Recommended if the combination of camcorder and projector in one unit is particularly useful, but for pure video quality you could do better.

Review: Seagate Wireless Plus combines hard drive and wi-fi for storage on the go

Need more storage for your tablet or smartphone? If so, the Seagate Wireless Plus could be just the thing. In a nutshell, this is a 1TB USB 3.0 external drive with battery power and a wi-fi access point built in. Attach it to your PC or Mac and fill it with stuff: a zillion MP3s, or a pile of videos, or pictures, or boring business presentations, or whatever you need. On the road, you power up the drive, connect your mobile device to the built-in wi-fi, and play what you want – though note there are a few complications, of which more below.

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In the box you get the drive, a USB mains adaptor, a USB port that attaches to the drive, a USB 3.0 cable, and a brief getting started manual.

To be clear, there is a protective cover on the end of the drive which pops off to reveal what looks like Seagate’s GoFlex port. Another piece plugs into this, converting it to a USB port. Slightly awkward, because you may well lose the protective cover and end up having the USB adaptor permanently attached.

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Setup is a matter of charging the battery and then connecting your mobile device to the drive’s integrated wi-fi access point. By default this is an unencrypted open connection, and if you intend to travel with the unit I recommend setting a password, which converts it into a secure encrypted connection.

Next, you download the free Seagate media app for iOS or Android, at which point you can view the contents and playback media such as music and video. What if you have a mobile device other than iOS or Android? Hang on, all is not lost.

The inherent problem here is that connecting storage to a mobile device is not as simple as on a computer, where it just appears as another drive, especially on Apple’s iOS which does not directly expose a file system to the user. This is the reason for the Seagate Media app.

Second, the obvious problem with connecting to a dedicated wi-fi access point on the Seagate drive is that you will no longer be connected to any other wi-fi network and therefore may be disconnected from the internet, or forced to use your data connection.

Fortunately Seagate has a solution, called “concurrent mode”. You use Seagate’s app to connect your drive to a second wi-fi network, such as your home wi-fi, and then your internet connectivity is restored.

While this mostly works, it is an inconvenience, since if you are out and about you will need to do this for any new wi-fi connection point you want to use. Further, as soon as you turn the drive off (or the battery runs out) you will have to connect your mobile device separately. If you then later want to reconnect to the Seagate, you have to change the wi-fi settings on the mobile again, so it is a little bit of hassle.

I used the drive on both an iPad and an Android phone, and found the setup fairly straightforward, though the Android mysteriously needed restarting before it worked properly. Playing media from the drive via the app works fine for video, images and music.

If you have a device that is neither Apple nor Android, you can still use it by connecting the wifi on the device to the Seagate, and then browsing to a mini web server on the drive. The question is: where to point the browser? Help was not helpful on this point, suggesting a wirelessplus URL that did not work at all for me, but I noticed that the network was in the 172.25.0 range, took a stab at 172.25.0.1 and found that it worked. Using a Nokia Windows Phone, for which there is no Seagate app, I could connect to the device, stay on the internet, and still easily play the media. Here is the browser view on Windows Phone:

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You can also access settings from the browser and check status:

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That said, as I connected various devices to the Seagate I found its behaviour increasingly unpredictable. On the iPad I got a mysterious message saying I was connecting through another device and should connect directly, even when I was connected directly as far as I could tell. Sometimes you lose internet connectivity and the second network connection needed to be kicked back into life through settings. You are meant to be able to have up to eight devices connected, with up to three streaming media simultaneously, but maybe this is optimistic.

The wi-fi complications are not Seagate’s fault, but inherent to providing additional storage for mobile devices, though I wonder if the firmware could be improved a bit.
Connecting the drive to a computer over USB disables the network connectivity but is otherwise straightforward. The drive is formatted with the Windows NTFS format, and a read-write NTFS driver is supplied for Mac users. Apparently you can also convert the drive to Mac HFS+ format though I did not try it. It uses a fast USB 3.0 connection when available, which is a big plus since it is much faster than USB 2.0.

There is some sync software for Windows supplied but I do not really see the point of it; personally I prefer simply to copy stuff across as needed.

According to the manual, the drive takes 3 hours to charge fully, and then has about 10 hours battery life streaming, or 25 hours standby, which is enough for most journeys. If you fancy using this on a flight, note that some airlines may not allow wi-fi to be enabled which would prevent use of the drive, other than via a laptop and USB.

Despite the fact that it is not hassle-free, I rate this drive highly based on its generous 1TB capacity and the fact that it also works fine as a standard USB 3.0 external drive, making all the mobile and battery-powered capability a nice bonus. If you need serious extra local storage for a tablet or smartphone, I cannot think of any better option.

That is the question though: do you need extra local storage for a mobile device? Internet-based storage like Dropbox, Skydrive or Google Music is more convenient, provided of course that you can connect. Most mobile devices come with built-in storage that is enough for a few videos or a fair amount of MP3 music.

There are certain scenarios where Wireless Plus will be useful, but I am not sure how common they are for most people.

Update: The Wireless Plus can also be used as a DLNA server and I have successfully used this feature both on the iPad (you can download a DNLA client from the app store; I used 8player Lite) and on Windows:

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Can you use this then as a standalone music server? Yes, though it is a shame there is no option to join the Wireless Plus to your existing network directly. I am guessing there is a way of hacking this though, if you can figure it out. It is not too bad, since once it is connected to your network using concurrent mode, other devices on your network can see it.

You can also play media from the Wireless Plus to Airplay devices such as Apple TV.

Review: Bayan Audio StreamPort Universal Bluetooth streamer

Problem: you want to play audio from your mobile device on powered speakers or through your home hi-fi. Usual solution: connect a cable from the earphone socket on your device to the powered speakers or to an input on your hi-fi. That is a little fiddly and untidy, so how about a wireless solution instead?

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This is where Bayan Audio’s StreamPort Universal comes in. This little USB-powered box in effect enables any audio system for Bluetooth. Simply connect the output from the StreamPort to your hi-fi or powered speakers, using either a 3.5mm jack socket or right and left phono sockets, and then pair it with your mobile device. Audio output is then redirected to the StreamPort and you can enjoy the music at full quality.

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In my tests the StreamPort worked exactly as advertised – well, nearly. You put the StreamPort into pairing mode by holding down power for 8 seconds. A Sony Experia T Android phone connected easily, I fired up Google Music, and was able to play one of thousands of tracks at what sounds to me very decent quality.

Next I tried an Apple iPad 2. Again, it paired first time. I started BBC iPlayer and was able to watch a recent broadcast with excellent sound over hi-fi speakers. A Windows 8 tablet also worked well.

You can pair up to four devices, but only one at a time will be active. If the “wrong” device grabs the connection, turn Bluetooth off on that device. If you pair a fifth device, it will simply forget one of the other pairings.

So what didn’t work? Well, the StreamPort supports NFC Secure Simple Pairing, which means you can connect a device simply by tapping it. I tried with the NFC-enabled Xperia T and got the amusingly polite message, “Unfortunately content sharing has stopped.” I am not sure whether this should have worked, but I put the failure down to this being a relatively new protocol; perhaps it would work with the newer Xperia Z. Note that Apple devices do not currently support NFC at all.

I also experienced very occasional audible stuttering, which is unfortunate, though most of the time everything was fine. Still, this could be annoying. I heard it on music on the iPad and on the Windows tablet, but BBC iPlayer was fine. I guess it may depend on the underlying bitrate and how much data is being transferred. I am reluctant to pin the blame on the StreamPort; rather, it is a common problem with Bluetooth audio, it may or may not be something you experience, and shows that the implementation of the standard (or the drivers) on devices has a little way to go before it is rock-solid everywhere.

Is the quality as good as it is through a cable? Generally not, though how noticeable the loss of quality is in the realm of “it depends”. It is a digital connection, so in some circumstances (if the analogue output is poor) it could be better.

Bear in mind that if you are using a mobile device as the source, you are probably not looking for the best possible sound quality; but you will probably be pleasantly surprised by how good it can sound.

The actual quality will depend first, on the quality of the source, and second, on what audio protocol the source negotiates with the StreamPort. Bayan states that best quality will be from Bluetooth devices that support aptX compressed audio. The protocol used is generally invisible to the user, so all you will notice is how good it sounds. Generally a more recent device will sound better. At a minimum, your Bluetooth source has to support version 2.1 and the A2DP profile, otherwise it will not work at all.

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In the box is the StreamPort, two audio connection cables, a USB cable for power, a USB mains adaptor, and a brief manual.

Two final thoughts. One is that Apple has its own AirPlay system for wireless audio; but thanks to the rise of Android we are seeing more Bluetooth audio devices coming on the market. Since Apple devices work with Bluetooth audio, but Android and other devices do not work with AirPlay, this is an obvious response to demand.

Second, it is reasonable to expect Bluetooth audio to be built into an increasing proportion of new playback equipment. Of course, in this case you will not need the StreamPort. It is not that common yet though, which makes the StreamPort a handy accessory. Recommended.

Review: Olympus LS-14 24/96 audio recorder with Tresmic mic

The Olympus LS-14 is a portable digital recorder with integrated microphones. It supports recording at up to 96 kHz/24 bit. Although you might not hear much difference between this and CD quality (44.1 kHz/16-bit), the higher resolution is still worth it if you want to do any post-processing, as it gives you some headroom for processing without audible loss of quality.

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In the box is the recorder, a combined stand/clip which screws into the device (the screw hole is also the right size for direct tripod mounting), a zipped bag of reasonable quality, the usual USB cable, getting started manual, and batteries.

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The unit feels well made, though after a couple of days some plastic broke off the head of the bolt that attaches the clip. Glued back and seems OK, but annoying.

In the Olympus range, the LS-14 falls between the pro LS-100 with multi-track recording and XLR connectors, and the budget LS-12 which is similar to the LS-14 but with only 2GB internal storage and lacking some features like the third microphone.

There is a brief getting started manual, but I recommend you connect to a computer and copy the detailed manual from the internal storage as otherwise some features are a little perplexing (I thought the metronome feature was broken at first).

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The device seems well made but is not particularly small by today’s standards: 52.5 x 138.7 x 23.5mm. Not really bulky, but seems large compared to my Philips voice recorder, for example.

The most notable feature is the third microphone, which sits in the centre on the end of the unit. Olympus calls this the Tresmic mic, and it is the recording equivalent of a subwoofer, capturing low frequencies that would otherwise be missed.

The quoted frequency response of the internal mics is 20Hz – 20kHz with the Tresmic mic, or 60Hz – 20kHz without.

Unfortunately the level of the third mic is not separately controllable, though you can switch it off, and I found the bass tended to be excessive with it engaged. On the other hand, if you want to capture those low sounds you will be grateful for it, and I guess you can tweak the EQ later.

Recording formats range from 64kbps mono MP3, if you want to record for many hours and don’t care about the quality, to 96/24 PCM which will fill up your 4GB internal storage rather fast (about 1.5 hrs). Still, you will want this for pro recording.

There are three recording modes. In Smart mode, you press record, it spends 30 seconds adjusting the level automatically, and then starts recording. In Manual mode, you press record, adjust the level using the on-screen meters, then press record again to start. In Quick mode, you press record and it start, using the current levels.

There are a couple of extra features. In tuner mode, you can use the device to tune an instrument. It shows the note you are playing and whether it is sharp or flat. In Metronome mode, which only works during a recording, two lights flash and a tick sounds through the earphone output; you can adjust the timing of the beat.

On the right-hand side of the unit are microphone (with plug-in power) and line-in inputs, as well as an SD card slot (up to 32 GB). On the left-hand side is the USB connector, headphone out, and input for a receiver for the optional wireless remote.

Using the settings, you can set mic sensitivity, limiter (automatic level control) and a low-cut filter at 100Hz or 300Hz.

There is also a pre-recording feature. In this mode, the unit is constantly recording, and when you press Record it will capture the previous two seconds.

Various editing features are supported, such as trimming and dividing files, though since you are more likely to edit on a computer these are of limited value in my opinion. You can also overdub a file, provided it is in 14.1/16-bit format, though again, why not record the new track separately and combine on a computer later?

So how is the sound? In my tests, excellent, thanks to the high quality of the integrated microphones and electronics. It compared well to a decent external Sony mic, though that sounded good too with not too much noise from the mic preamp. That said, as noted above, personally I preferred the sound without the Tresmic mic which is rather a waste of the most distinctive feature of the LS-14.

I made some samples so you can hear the impact of the Tresmic mic for yourself:

Internal with 2 mics

Internal with 3 mics

External mic

Olympus states a maximum external sound pressure of 130 db making this suitable for recording live concerts; set the sensitivity to low and adjust the levels carefully.

The LS-14 microphones are rather sensitive to wind, so beware using it as a hand-held microphone or outside. No windjammer accessory is currently listed, though maybe the one for the LS-100 would work; test before you buy!

It is worth noting that the built-in microphones form a significant part of what you are paying for in the LS-14, so if you intend to use an external mic most of the time it is not good value. I am conflicted on this. I prefer external mics, partly because you can choose the right mic for the purpose, and partly because built-in mics inevitably pick up noises if you operate or handle the unit while recording. On the other hand, having a single device is convenient and that sometimes counts for more.

The supplied batteries are not rechargeable, though Olympus quote recording time of 43-46 hours which is not too bad. You can use the USB port for external power. I would have preferred rechargeable batteries and USB charging.

A somewhat hidden feature: you can change the USB connection type to “composite” in which case you can use it with your PC as a USB microphone. Probably not that useful.

For certain types of usage, I think this device is great. For example, you could use it to record school concerts, your live band or music rehearsals. The high quality microphones and high-res PCM format mean you will get great results, though I am wary of the Tresmic mic as mentioned above; try it with or without.

It is also handy as a high-quality recorder for things like capturing vinyl records to digital and works well with external microphones.

Negatives? A little bulky, sensitive to wind noise, batteries not rechargeable, and Tresmic mic prone to make boomy recordings. None of these are showstoppers, but worth noting.

 

Review: Nokia Lumia 620, a winner when the price is right

Nokia’s Lumia 620 is now widely available in the UK, and was offered recently at just £120 (including VAT) by O2 on a pay as you go deal (which means that the amount of operator subsidy is small). That struck me as an excellent deal, especially as I already have an O2 sim, so I got one to take a look.

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The Windows Phone with which I am most familiar is the first one Nokia produced, the Lumia 800, which is still widely available at a similar price to the 620. The 800 is a beautiful phone with a high quality feel, though my early model has a dreadful battery life and suffered from charging problems (going into a state where it could not be charged without much coaxing) until at last a firmware update seemed to fix it.

The 620 is lighter and very slightly smaller than the 800, and feels more ordinary in design and manufacture. On the other hand, it is up-to-date and runs Windows Phone 8, whereas the 800 is stuck with Windows Phone 7.5 or 7.8. The 620 also benefits from a Qualcomm Snapdragon S4 Plus system chip, 1Ghz dual core, versus the 1.4Ghz single core Scorpion and MSM8255 Snapdragon in the 800.

In the picture below, the Lumia 620 is on the left and the 800 on the right.

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Do not be misled by the apparently faster clock in the 800 (1.4 Ghz vs 1.0 Ghz). In practice, I found the 620 performs much better than the older single-core CPU. Here are my Sunspider Javascript results:

  • Lumia 800: 6987ms
  • Lumia 620: 1448ms

I also have a Lumia 820 on loan. This is the true successor to the 800 and has a gorgeous 4/3″ AMOLED display plus a Snapdragon dual-core 1.5 Ghz chip. It completed Sunspider in just 910ms.

Still, the 820 is around £350 on pay as you go deals, more than double what I paid for 620. It is in a different high-end market, whereas the 620 is in an affordable category alongside dozens of budget Android phones like the HTC Desire C, Samsung Galaxy Ace 2 or Sony Xperia U. If Microsoft is to make real progress with Windows Phone 8, it has to be competitive here as well as at the higher end of the market.

You can see how Nokia has reduced the cost of the 620. The screen is TFT Capacitive, not AMOLED, and looks dim and small next to an 820. The battery is a small 1300 mAh affair, slightly smaller than the one in an 800. The side buttons feel like cheap plastic.

That said, I would rather focus on what the 620 does have, including A-GPS, Bluetooth 3.0, microSD card slot, 5MP camera with flash, front VGA camera, NFC (Near Field Communication) support, accelerometer and compass.

Two significant advantages over the old Lumia 800 are the removable battery (so you can carry a spare) and the microSD card slot, supporting up to 64GB of additional storage.

One thing I noticed with the 620 is that charging the battery is super quick. I have not timed it yet, but it charges considerably faster than the 800.

Battery life when on standby is substantially better than the Lumia 800. With light usage and wi-fi off, I am getting more than 2 and half days.

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There is 512Mb RAM and 8GB storage; reasonable at this price. The Lumia 610, predecessor to the 620, had only 256Mb RAM which caused app compatibility issues.

Getting started

The out of box experience for me was pretty good. I put in my O2 sim, which worked without any issues. The setup asked for my Microsoft account and password which also worked, though as is typical with Microsoft, I found myself having to enter this several times more when setting up the SkyDrive app.

I have my own Exchange server which uses self-signed certificates. I installed the certificates and rather to my surprise auto-discover then worked and I was able to add my Exchange account to Outlook on the device without my having to enter the server details.

So far so good; but I was expecting some sort of automatic or semi-automatic process of installing the apps I was using on the Lumia 800, but this is more difficult than it should be. Nothing appeared automatically. You have to go to the store and re-install. You can reduce the work slightly by going to your purchase history online and selecting Reinstall; but in many cases that does not work and there is a message saying “App not available on the Web. Try downloading it on your phone.”

That is a shame, since this works well for Windows 8 store apps. The experience of upgrading to a new Windows Phone should be like this:

  1. Buy new phone.
  2. Enter Microsoft account details.
  3. Wait a bit, then carry on where you left off with all apps in place.

Unfortunately we are not there yet.

The new Windows Phone 8 Start screen is a considerable improvement. The big deal is that you can get four times as many icons on the screen, so no need to waste all that space. The Live Tile concept works better on the phone than it does in Windows 8, since you see the Start screen more often. I might work for hours on a PC and never see the Start screen.

The supplied earbuds/microphone are functional but not very good. The sound is mediocre and the earbuds do not feel secure. Incidentally, a much better set comes with the 820; but in practice most of us have our own favourite headset already and I would not mind if Nokia did not bother to include this in the box. Audio with a better quality set is fine, and after copying some MP3s to the device I was happy with the sound.

Once during the course of this review the phone rebooted itself for no apparent reason. Once it froze and I had to remove and replace the battery. Hmm.

Fitting a memory card

The 620 accepts a microSD card up to 64GB. Fitting is not too difficult, though slightly fiddly. First remove the back. Then slide back the silver card holder until it pops up.

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Insert the card and close the holder.

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Camera

The camera captures images at 2592 x 1936 pixels. It is fine for the use I am likely to make of it, bearing in mind that I am not yet ready to abandon carrying a separate camera. The camera software supports extensions called “lenses” which let you process the image. An example is Translator which lets you point the camera at some text and have it translated, an intriguing idea from which I got mixed results.

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I was disappointed to find that Blink, from Microsoft Research, will not install as apparently the 620 does not meet minimum requirements, though I cannot quickly see in what way it falls short.

One small feature that I like on Windows Phone is that you can press the camera button even the phone is locked and use the camera.

Nokia Apps

Nokia has some exclusive apps, of which my favourite is Nokia Drive. I have found it works pretty well for turn-by-turn directions and no longer use my Tom Tom. The 620 lets you install Nokia Drive + Beta, giving you free downloadable maps and offline directions.

City Lens is a fun app that uses augmented reality to superimpose nearby attractions on the image from the phone’s camera. It has some promise, though it asks me to “Calibrate your compass” every time it starts up, which means waving your arms in the air and probably hailing a taxi by mistake.

More seriously, City Lens is only as good as its data, and in my part of England it is not good enough yet, with only a few local businesses showing.

Nokia Transit gives you public transport directions, and worked OK when I asked for directions to my nearest airport, giving a sensible bus route. The app integrates with Nokia Maps for directions and I found the user interface a bit perplexing. The app also freaked out when I asked how to get to London. Sensible options would include my local railway station, which has an hourly service, or a National Express coach from the nearest city centre. Instead, Nokia Transit proposed a seven hour bus journey with numerous changes, starting yesterday (I am not joking). Then the app crashed. Still, looks like it could be useful for local bus journeys.

Nokia Music gives you “Mix radio” for free, and a download service for a per-track fee. Fair enough, though the quality of the Mix radio is indifferent.

Nokia Smart Shoot takes five pictures at a time, and lets you select the best, superimpose faces from one on those of another, or remove people or objects. Face transposition is not my thing, but taking five images at a time makes sense. You can then flip through to find the best, and save it. Useful.

Creative Studio (I am surprised Nokia can use that name) is a simple photo editing app that lets you crop and rotate, remove red eye, adjust colour balance and brightness and so on. It is simple but rather good.

SkyDrive

Microsoft’s cloud storage service SkyDrive is integral to Windows Phone 8. If you follow the setup defaults, photos and videos end up there, though in slightly reduced quality, and it also forms storage for the Office Hub. It is free for up to 7GB of storage and generally works well. Windows Phone would be crippled without it.

Local Scout

Local Scout is an official Windows Phone app that is meant to give information and ratings for local businesses such as shops, restaurants and attractions.

Excuse me while I have a rant. Local Scout was introduced in Windows 7.5 “Mango”, made available in September 2011. It has potential, but I noticed at the time that the data was not that good. In my local area, it included a restaurant that has closed, for example. I hit the link that said “Tell us this place is closed.”

As you can guess, the restaurant is still listed, more than a year later.

There is also a bit of a mystery about Local Scout. It has ratings and reviews, but there is no obvious way to add your own rating or review. The data must come from somewhere, but there are relatively few contributions for the places near me and the app would be more useful with community content.

Local Scout on the Lumia 620 (and on the 820) seems to have got worse. There is no longer a “suggest changes” link so you can no longer easily report that a place has closed. You still cannot add ratings or reviews for places you visit.

All a bit of a disaster. My hunch is that some team created Local Scout for Mango and made a reasonable but incomplete job. Since then, someone decided that it is not important and the thing is essentially frozen. It is still there though; it seems to me that Microsoft should either improve it or abandon it.

This is important because it influences the experience when you pick up a Windows Phone and try to use it. Of course you can use Yelp or TripAdvisor or something else instead; but why does Local Scout occupy a precious spot on the default Start Screen, on most Windows Phones I have seen, when it is so broken?

Office

The Office hub on Windows Phone lets you create, view and edit Word and Excel documents, and view and edit PowerPoint documents. At least, you might be able to. I tried some recent documents on SkyDrive. A PowerPoint opens beautifully, and I can easily edit or hide individual slides. On the other hand, another document I have been working on will not open; it downloads, then the screen flashes slightly, but it never opens. An Excel document downloads and views OK but comes up with a message “can’t edit workbook”.

In both cases, there are in the old binary Office document formats. I tried converting them to the new XML based formats (docx and xlsx) and they worked fine, both for viewing and editing. My recommendation then is to use the new Office formats if you want full access on your Windows Phone.

You can add comments to documents, which is a great feature for collaboration.

If you want to know in detail what will work on the phone, see here, and especially the entry “Why can’t I edit some Microsoft Office documents on my phone?”. This lists “common reasons” why a document cannot be edited. It does not say anything about documents which simply will not open so I guess that is unexpected behaviour.

Given the complexity of Office documents, it is not surprising that there are limitations. On the other hand, it does seem to me problematic that the question of whether you will be able to edit any particular document is, from the user’s perspective, rather hit and miss; and if there are many instances where documents do not open at all I will soon lose confidence in the app.

In an emergency, you could try going through the browser instead, since SkyDrive supports the Office Web Apps.

It may be imperfect, but the Office hub is miles better than nothing.

Other apps

Windows Phone remains a minority taste, and if you want the best and widest selection of apps, you should stick to Apple iOS or Google Android.

That said, the Windows Phone Store does have over 125,000 apps, increasing at around 500 apps per week according to windowsphoneapplist.  Some big names are present, including Twitter, Spotify, Amazon and Google; others are missing or only supported by third party apps, including BBC iPlayer, Dropbox and Instagram. Whether any of these (or others) are deal-breakers is up to the individual.

On the other hand, the strong web browser (see below) means good performance from web apps, which mitigates issues with missing native apps.

YouTube works well full-screen in the browser. Unfortunately BBC iPlayer does not.

A bonus for Xbox users is Xbox SmartGlass, which gives remote control of your console plus a few extras.

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Internet

Windows Phone 8 includes the Internet Explorer 10 browser, and it is excellent, fast and with decent standards support. It gets a score of 320 at html5test.com, which by no coincidence is the same as IE10 in Windows 8.

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The 620 also includes the simple, effective internet sharing hotspot feature which was introduced in Windows Phone 7.5, but worth mentioning since it is so useful.

Conclusion

Any budget smartphone is a compromise. The Nokia Lumia 620 is not beautiful to hold, the screen is not the best, the processor is 1.0Ghz rather than the 1.5Ghz on the high-end Lumias, and the battery a bit small.

Nevertheless this is a full Windows Phone 8 smartphone, performance feels snappy, and it supports a generous range of features. It fixes annoyances seen in some earlier Lumias, with a replaceable battery and no fiddly flap over the micro USB port.

The Lumia 620 is a better choice than the old Lumia 800, still on sale at a similar price. It performs basic functions admirably, and has valuable extras like Nokia Drive +. Outlook and the Office hub make it a good choice for Microsoft platform users on a budget.

The Windows Phone 8 OS itself is nice to use but in some areas not as good as it should be. Some of the supplied apps, like Local Scout, are not good enough, and a few crashes suggest bugs.

Web browsing is great though, and strong features like add-on “lenses” for the camera app make up for a few flaws.

In summary, a Lumia 620 is a great way to see what Windows Phone can offer at a budget price. If you can find one for under £150 it is a great deal.

Lumia 620 Key specifications

3.8” display

Dual-core Snapdragon S4 1.0 Ghz, Adreno 305 GPU

Wi-fi 802.11 a/b/g/n, Bluetooth 3.0, NFC

5MP camera with flash, front-facing VGA camera

8GB storage, 512MB RAM, MicroSD up to 64GB

1300 mAh battery

A-GPS

Magnetometer

Ambient light sensor

Orientation sensor

Proximity sensor